Brie "The Butterfly" Raisome
Cleric of the Goddess of healing and death Airmed.
Charecter Sheet: 1 *Race: Human Class: Cleric Age: 19 Gender: Female
Height: 5’6" Weight: 109 lbs Build: Delicate but buxom beauty Hair: Blonde Eyes: Blue
One Unique Thing: When Brie invoked the goddess Airmed, Brie was given a choice. In order to save her village Brie would need to dedicate herself to Airmed. Brie does not fully realize the full extent of her choice. Airmed considers Brie her champion and has gifted her with holy strength that surpasses what her natural physical limits. A beautiful maiden that is physically underestimated.
Backgrounds: Undead and abomination hunter, +3. Daughter of a healer, +2. Holy Strength +2. Underestimated beauty, +1.
Relationships: Queen Tyra Stormcleaver +1, Dragon Lords of Bharag-Thule -1, The Fleshweavers -1.
Str 18 Mod 4
Con 14 Mod 2
Dex 8 Mod -1
Int 10 Mod 0
Wis 16 Mod 3
Cha 10 Mod 0
Hit Point: 27 AC: 18 PD: 14 MD:14 Initiative: 0
Racial: Quick to Fight: At the start of each battle, roll initiative twice and choose the result you want.
Class: Bonus Spell: Heal: Close-quarters spell You can use this spell twice per battle. Quick action to cast (1/round)Target: You or one ally you are next to Effect: The target can heal using a recovery.
Heal: Adventurer Feat: The target can now be a nearby ally instead of an ally you are next to.
Anti-Undead: Adventurer Feat: If your attack already deals holy damage, it gains the following bonus damage—adventurer tier: +1damage; champion tier: +2 damage; epic tier: +3 damage.
Anti-Undead: Every attack you make deals holy damage instead of other types of damage unless you choose otherwise for a specific attack. Invocation Anti-Undead: When you cast a daily cleric spell this battle, roll a d6. If you roll less than or equal to the escalation die, you regain the use of that daily spell after the battle.
Healing: When you cast a spell that lets you or an ally heal using a recovery, the target also adds hit points equal to double your level to the recovery. Invocation of Healing: This battle, you gain an additional use of the heal spell . The first heal spell you cast after using this invocation allows the target to heal using a free recovery instead of spending a recovery.
Death:You and your nearby allies gain a +1 bonus to death saves. Invocation of Life/Death: This battle,you and each of your allies can each separately add the escalation die to a single save made by that character. In addition, you and your allies do not die from hit point damage when your negative hit points equal half your normal hit points; instead you die when your negative hit points equal your full hit points.
Target: 1d4 nearby undead creatures, each with 55 hp or fewer.
Attack: Wisdom + Charisma + Level vs. MD
Hit: The target is dazed until end of your next turn.
Hit by 4+: 1d10 x your level holy damage, and the target is dazed until end of your next turn.
Hit by 8+: Holy damage equal to half the target’s maximum hit points, and the target is dazed (save ends).
Hit by 12+ or Natural 20: The target is destroyed.
Quick action to cast
Effect: You or a nearby ally can heal using a free recovery.
Spirits of the Righteous
Once per battle
Target: One nearby enemy
Attack: Wisdom + Level vs. MD
Hit: 4d6 + Wisdom holy damage, and your nearby ally with the fewest hit points gains a +4 bonus to AC until the end of your next turn.
Miss: Your nearby ally with the fewest hit points gains a +2 bonus
to AC until the end of your next turn.
Hammer of Faith
Effect: Until the end of the battle, your basic melee attacks use d12s as their base weapon damage dice.
Holy Symbol: The Boline is the symbol of Airmed. Used to gather herbs, and a symbol for reaping life. And in a pinch can be a weapon.
Brie grow up in a small but prosperous village along one of the great trade routes. Brie’s mother Dianna was the village healer, and Brie was to follow her mother’s footsteps. Brie’s father Morgan was the local blacksmith who longed to forge great weapons, but alas earned his keep with horseshoes and nails.
Brie was the beauty of her village, and let the privileges of being a beautiful maiden wrap up her life. Though never a mean spirited girl, Brie was your typical village popular girl. Though she studied dutifully under her mother, her thoughts and dreams were wrapped up in thoughts of knights on white horses, beautiful gowns, and far off places. These dreams came crashing around her at the age of 13 when a strange plague swept through the local area eventually infecting her village. The plague started as a cough and quickly advanced to a gruesome death within a week of the first appearance of the sores dubbed “the rot”. As if the plague on it’s own were not enough those who died of the plague arouse as the undead and horrid aberrations. It is now commonly thought the plague was brought on by the First Dracolich and his minions or the Fleshweavers. WIth the war between Tyra Stormcleaver, and Malgor the Bloody raging there was little hope of help arriving in time.
Brie’s mother Dianna worked tirelessly to steam the plague to no eval. With no hope in sight and the first undead beginning to arise, her own parent’s showing signs of Rot; Brie fled to a wooded shrine to her mother’s patron goddess Airmed and prayed for the salvation of her friends and family and invoked the goddess herself. When Brie invoked the goddess Airmed said unto Brie, “I have heard your call and answered child of my daughter. Evil besets this land, and none of mine are close enough to turn the tide. Should you give yourself unto Me, become My cleric, and champion my cause, then evoke me and we can save what is left of your village. Do not take this charge lightly Brie, for the price may be more than you are willing to pay and once accepted can not be easily laid aside.” Knowing this was the only hope for her village Brie looked into her heart and gave herself unto the goddess.
Rumors are still whispered about the fragile girl filled with holy light that slew undead, abominations, and healed the Rot in a remote trade village. All Brie herself can remember after evoking Airmed is awaking on blood soaked ground clutching her dead father’s blacksmith hammer, and surrounded by a group of priests, paladins, and clerics.
Having spent the last 6 years in training as a cleric of Airmed Brie is now on her first pilgrimage. Her training has been intense and few at the great cathedral believed a waif of a girl could stand the rigors of training, goddess blessed or not. WIth looks and build more suited to a ladies bower Brie is often underestimated. If fact her nickname Butterfly was given to her during her first weapons training, but quickly became a name of honor as she proved her strength and prowess in fighting. In fact a story is still told to recruiters about the 3 temple guard trainees who first trained with Brie asked “What is she going to do? Kiss us into submission? Now that I could get behind, right boys?!” After thoroughly thrashing the three trainees Brie calmly asked, “Did you enjoying meeting my mace Kiss? Good, glad you could get behind her, she does so love kissing one into submission.”
Now on her pilgrimage Brie no longer dreams of Knights on white horses. In fact she has her own white horse, Spirit. Although she still likes beautiful gowns, she is more comfortable now in steel. Following Airmed’s teachings, she will travel the land to heal those in need, and fight back the tides of undead and aberrations that spew forth from the Vast.